Blender Scattering View Frustum (Old)

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Kdaf
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This is a blender file with two Geometry NodeTree that are useful for Grass scattering, Rocks scattering and other things with point distribution. The idea is to hide the instances that are outside the camera view.

WARNING : It only works with the latest Blender 3.0 alpha and may not be stable. It Do not work for blender 3.1+, I'll make a new package with more node groups.

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Blender Scattering View Frustum (Old)

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